You can tell the top-down design here, where someone asked: If I design a card to be a moat, what would it look like? It might not be the most powerful, especially when decks dont necessarily need to attack to win, but its still cool and combines well with cards that enable flying
Well, somewhere out there, there's probably an old Standard Martyr of Sands mirror match that's still going on.) Pulse of the Fields doesn't really cost you a card to use provided you play it right and can gain you a ton of life over the course of the game
Conjurers Mantle Conjurer's Mantle is a simple Short Sword-like equipment, but in typal decks, youll almost always draw a creature when attacking with this equipped to something
Played in the late game, a necessity with that high of an ink cost, adding cards to the players hand can be game changing
Before the Tarkir: Dragonstorm Limited format shakes out, I'm first turning my attention to the most valuable cards in the set