Dark magic was the theme and apart from that very promising premise, The Dark also included a lot of new gameplay designs
Uh, to be honest I don't like this card, Not only IMO it does too much for a single card as it has 3 different good effects, also I don't agree with Zombies needing (more) consistency, as they already have cool plays and toys with Unizombie, Mezuki and Shiranuis, plus they are bound to get better as the game releases more cards
Well cover that soon, but first, lets dig into how playing this deck will feel like playing a game of League
Single-target pump spells are rarely seen in Commander outside of Poison decks, because their effect - helping a single creature win a single combat - is so small compared to the infinite combos, massive token armies, and other nonsense that the format is known for
The drawback is very obvious: Once your O-Card gets destroyed, your opponent gets back, which was lost