It hits fast, improves your hand, and turns all those sucky satyrs into only marginally sucky satyrs instead
Originally, the card let you pick any word, but after a few playtests where people chose things like "a," "the," and "um," we realized that it had to be a bit more substantial
Pulling one of these rare cards is often a highlight for fans, adding excitement to each pack
We also realized we could essentially make a few creature cards by making them sorceries that generated creature tokens
Start with the amount of damage being dealt to the creature and determine what is "lethal." This is usually the creature's toughness minus the amount of damage that it already has marked on it, but ignoring any replacement or prevention effects that will modify this damage