If you end up being a control deck, it holds the fort while you draw some cards, shutting most fliers down cold, and if youre beatdown, four mana for five power with evasion is pretty absurd, especially since it blocks as a 1/5 the turn it comes down, which is nice when youre racing
To that end, the deck's 35 creatures are a Swiss-army knife of abilities
This isn't great for your True-Names prospects
These arent just for tournament players, either: even if youre just playing at the kitchen table with some friends, youll likely need accessories of some kind
There are also a big group of battles near the bottom of our ranking, with five D-tier battles and six F-tier battles, although, in fairness, they are all uncommons that seem balanced for limited rather than for constructed, which means it's probably unfair to consider them bad cards