In both cases, the combination of an aggressive body and card advantage is a potent one
This is because at the beginning of its controller's upkeep, if that player controls ten or more Treasures, they instantly win the game
I was able to tell that the holo sheen looked off for some of the graded cards and the cert font was just ever so slightly off in spacing and the 0 in the 10, but I cant tell if the raw cards they offered for trade are real
Weakness: Fire (x2) Resistance: none Retreat: 3 Venusaur ex Grass HP340 Stage 2 Evolves from Ivysaur Ability: Soothing Bloom Once during your turn, if this Pokemon is in the Active Spot, you may heal 60 damage from 1 of your Pokemon
Other good payoffs are spells with X in their mana cost like Crackle with Power, Mass Manipulation, and Animist's Awakening that benefit from pumping tons of mana into them