Kolodin, Triumph Caster turns Vehicles like Rover Blades and Parhelion II into hasty artifact creatures when they enter the battlefield
Most monsters in the main deck top out at Level 7 or 8, and theres no way to know if the player has a certain card in their deck unless they its a plot related thing
Skirk Fire Marshal more closely fits a typical board wipes mana cost, but Protection from red means it wont take damage from its own effect
Forum Necroscribe Graveshifter Grim Reaper, Lethal Legionnaire Grub, Storied Matriarch Hazel's Nocturne Hex of Undeath Illicit Masquerade It Doesn't Add Up Live or Die Macabre Reconstruction Macabre Waltz Moseo, Vein's New Dean Mourner's Surprise Nullpriest of Oblivion Prison Break Pull from the Grave Queen's Bay Paladin Ral Zarek, Guest Lecturer Rat King, Verminister Sanguine Indulgence Scavenger's Talent Scrounge for Eternity Sidisi, Regent of the Mire Soulcoil Viper The Soul Stone The Terminus of Return Unbury Unliving Legionnaire Valgavoth's Faithful Vampire Soulcaller Viggo, Enforcer of Ig's Crossing Visage of Dread Wail of War Xu-Ifit, Osteoharmonist Zombify Zuko's Conviction
Aquapolis set is the scene for big-time battles