Five ink and being unsinkable is a big ask, but in any go-wide deck full of lots of characters questing, itll be one of the biggest sources of lore drain you have at your disposal
Don't sweat it if you don't have all the rules down pat
I'd like to see the background mechanic, or just another line of text before I'd use this myself
That being said, all the best red token generators can be roughly grouped into: Those that create Treasures, Those that create a copy of a creature you control, usually exiling or sacrificing it at the end of combat or end of turn, Those that spawn 1/1 creature tokens, Those that create some really big dragons
Since gaining life is fairly irrelevant, it is better to amass a large amount of dogs, which means playing cats gives us the most value