Putting aside the avoidance of choosing suboptimal Commanders for archetypes, the lack of pet cards, and never picking cards for flavor, a B4/B5 player is mathing on gameplan and win conditions, and not on what most players could benefit from considering using math for: getting to enjoy the reason you put the deck together in the first place, commonly known as doing the thing
#13 BlazeTK, you are wrong to say that Lucario Lv.X was never used
Each of these categories tells part of the broader story of how Pokmon evolved from a Japanese curiosity into a worldwide phenomenon
Compare: Mosswort Bridge ability allows you to play a card on its resolution
These fast, fun digitally focused games reach an audience of young players who wouldn't dream of downloading the dinosaur that is Magic Online (at least, not until they have reached the point in their Magic life where they are chasing the dream of qualifying for a Pro Tour, which takes a while and is a step that most Magic players never make)