A 3/4 angel with flying that costs one red and two white, her entire gimmick is that any spell you cast that targets a creature you control gets exiled once it resolves
Keep in mind Rule 13 from the Commander rules: Abilities which refer to other cards owned outside the game (Wishes, Spawnsire, Research, Ring of Maruf) do not function in Commander without prior agreement on their scope from the playgroup
A 2/2 creature with haste and a legendary Equipment card slots well in the 99 of Nahiri, Forged in Fury, Eivor, Battle-Ready, and Rograkh, Son of Rohgahh // Yoshimaru, Ever Faithful
Snakes are also generated during your upkeep, meaning you'll have to wait a whole turn cycle before they can attack, giving opponents time to deal with any supporting pump-effects that'd otherwise make the snakes more lethal than simple 1/1's
Enhance your Magic: The Gathering (MTG) collection with a never-before-seen box topper