On one hand, you can make an Orc army thats pretty massive, able to do your defensive bidding while you attack with just about anything else, but theres also a light reanimation theme since Sauron can bring creatures back
A creature with renew allows the player to exile it from the graveyard at sorcery speed to put some kind of counter (usually a +1/+1, but not always) on another creature
With pirate versions of classic characters, new synergy options, and actions and locations that fit the theme, which of the cards from this set stand out as the best
If they are, this is creature removal in three colors
Simic is particularly powerful in Commander, so if you run these colors and play competitively, it gives you that little bit of an edge