The idea was simple, what if spells had a kicker-like upgrade that, instead of requiring you to spend a resource that you had, created a resource for the opponent
Both sides of the card prevent opponents from casting anything on your turn (sorry, blue players), and having a 6/6 with reach and trample is neat, too
There are way more than youd expect spread across decades of sets with cozy indoor scenes, dramatic naps in the wild, and a surprising number of cards where the Pokmon just completely gave up mid-activity
Queue-Fair, the platform and queue provider hired by Ravensburger to handle the launch, begs to differ
The high value here is that the token creation is cheap and can be activated many times