Im a reanimator deck means you want your deck to revive targets or be revival targets, on top of removal and card advantage
Its hard to resist their croaky charm, and the sheer joy youll feel when hopping over a more powerful tribe is going to be worth the extra effort
At the end of the day, she's not much more than a Samite Healer that costs a little more, has a little extra toughness, and prevents a little more damage
During upkeep, your opponent may choose instead to sacrifice a permanent to add another two time counters to Curse of the Cabal to keep it exiled for a couple more turns

My comment about disruption cards is regarding if you manage to still have space left (after the 4ofs level/quick balls&evo incenses) then just bulk out w.e space is left with crushing hammers and fan of waves, to ensure you're not too much on the back foot of energy attachments etc #10 what the this can be really really good energy switch+this and a attach for turn that's a easy 3 different eenrgy type requirment no questions asked the amazing rares+shady dealings you dont even need the amazing rares but thats a good example you have 1 or 2 sobbles 2 drizziles one for cafe master one for the energy switch and yeah you can even get all the way up to 5 energy in 1 turn cafe, 2 energy switch and a twin energy thats yveltal amazing rare there is a lot of potential here Xerneas from CB already setups up amazing rares really well