But you can do so much more with it if you add a bit of finesse to how you use it, finding ways to spin its flaws into positives and making the most of how flexible an enchantment it truly is
They do destroy enchantments a lot and the occasional artifact (Kor Sanctifiers, for example), but they also really like enchantments too (especially Academy Rector, Nomad Mythmaker, Monk Idealist), they gain you a ton of life, and they rarely have any useful combat abilities beyond vigilance and protection
There are also several Link Monsters that can be summoned with only the two Photon Tokens that Photon Sanctuary provides
apply this effect based on its Attribute, also you cannot Special Summon for the rest of this turn after this card resolves, except Cyberse monsters
Probably better in a control deck than a beatdown one, it's costed similarly to a bunch of cards that simply have better upsides (e.g