first place gets four points, second gets three, third gets two and fourth gets one
I frequently have been able to swing for 300+ damage during the end game consistently, which not many other decks can do
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7 years ago Also i would add cards that gives you tokens when you cast instants and sorceries such as Young Pyromancer, Docent of Perfection Flip , Talrand, Sky Summoner, Metallurgic Summonings, and Murmuring Mystic this way you can focus more on casting them and still have creatures Also Primal Amulet Flip , Mizzix of the Izmagnus, Charmbreaker Devils, Electrostatic Field, Sphinx-Bone Wand are a must have
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