Since typical Limited decks need their first 3 land drops, would like to hit their 4th land drop, but dont necessarily need 5 lands by turn 5, the age-old standard of 17 lands indeed seems like a good number
However, players found an easy way to cheese out this Monster without running the materials needed in their deck
Snuff Out) and only 3 cards that care about mana value at all, though this includes both commander options
As such, I would imagine the format will leave less space for control strategies, and most decks will focus on winning the prize trade rather than attempting to disrupt plays
The Enchanted cards in Azurite Sea have a stylised, sepia toned look, with line drawings that ape the aesthetic of old maps, which is definitely in keeping with the nautical, piratical theme of the set, and there are 18 cards in all: What Characters Are Making Their Debut In Azurite Sea