Serving as an important bridge between the early game and the mid game, getting access to both chump blockers and free land drops can help you catch up quickly when youve fallen behind the rest of your Commander pod
We'll be destroying our own graveyard a lot, so I am not running Dawn for recursion, but's it possible that after some mass graveyard removal you'll have some stuff to bring back, so don't forget it
Bloomburrow is also a great casual set for newer players who want something charming and easy to enjoy
Temur Midrange Landfall | FIN Standard | Travis Hall Creatures (14) 2 Icetill Explorer 4 Overlord of the Hauntwoods 4 Skyserpent Seeker 4 Tannuk, Memorial Ensign Instants (2) 2 Consult the Star Charts Sorceries (10) 2 Doppelgang 4 Ill-Timed Explosion 4 Stock Up Enchantments (6) 3 Dragonback Assault 3 Roaring Furnace // Steaming Sauna Artifacts (2) 2 Ancient Cornucopia Lands (26) 2 Mountain 3 Forest 3 Island 3 Thornspire Verge 3 Willowrush Verge 4 Breeding Pool 4 Fabled Passage 4 Stomping Ground Tannuk feels like a very powerful card that will show up once someone figures out how to crack it
The only caveat I see with Tolarian Academy being the best blue ramp is that, besides being a colorless land, you can add it to any artifact deck as a source of colorless ramp