You generally get a good idea of what the opponents decks do after they revealed three cards and this should help you plan out how you can win against them
We dont want to get too much in-depth into their overall mechanics, but some interesting things revolve around prophecies, runes, and the overall complexity of the deck building
Like most Flesh and Blood cards, the value of Lunging Press depends on a few consistent factors: its rarity, the printing and finish (regular or foil), its physical condition, and the set it was printed in (Crucible of War)
Magic: The Gathering is based on collecting cards, an aspect that has expanded well beyond the limits of the game itself
Its a resolves trigger rather than a sacrifice trigger, so you could, in theory, put the lore counter onto your saga to trigger its final chapter, then remove a counter before you have to sacrifice it