#7: Gleeful Demolition Speaking of upgraded versions of existing cards, Gleeful Demolition is basically just another Kuldotha Rebirth, but with a huge upgrade: you can also use to to Shatter one of your opponents artifacts
We went through various versions, but here's what we handed off from vision design: Afraid (If an enchantment, Horror, or Nightmare you control entered the battlefield or attacked this turn, all opponents are afraid.) This version interacted not just with enchantments, but a few of the creatures we felt most embodied the genre, Horrors and Nightmares
That's all
This card is ideal for control players, who want to play a defensive game, shutting down their opponent's threats as they play them
If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack