This card feels like it's both my Johnny and my Spike, as it's fast, and can make enough mana that it ends the game, but requires a heavy commitment to artifacts and certain builds to make that happen
This type of card draw gives you a bunch of control over what your next draw is going to look like, giving you pretty good odds to get something you need
Escape Tunnel Description : Escape Tunnel allows you to tap and sacrifice it to search your library for a basic land, put it onto the battlefield tapped, then shuffle

Advanced Search Sets Random Syntax Agency Outfitter Alhammarret, High Arbiter Arbiter of the Ideal Argent Sphinx Atemsis, All-Seeing Belltower Sphinx Cerulean Sphinx Chancellor of the Spires Citywatch Sphinx Cloudreader Sphinx Consecrated Sphinx Conspiracy Unraveler Conundrum Sphinx Curator of Destinies Curator of Mysteries Dazzling Sphinx Defiler of Dreams Dream Eater Eligeth, Crossroads Augur Enigma Thief Glyph Keeper Goliath Sphinx Guardian of Tazeem Horizon Scholar Inspired Sphinx Jwar Isle Avenger Marauding Sphinx Master of Predicaments Master of Winds Ominous Sphinx Ormos, Archive Keeper Prognostic Sphinx Quantum Riddler Rescuer Sphinx Riddlemaster Sphinx Scholar of the Lost Trove Serra Sphinx Serum Sovereign Sharding Sphinx Sphinx Ambassador Sphinx Mindbreaker Sphinx of Clear Skies Sphinx of Enlightenment Sphinx of Foresight Sphinx of Forgotten Lore Sphinx of Jwar Isle Sphinx of Lost Truths Sphinx of Magosi Sphinx of Uthuun Sphinx of the Chimes Sphinx of the Final Word Sphinx of the Second Sun Stoic Sphinx Unesh, Criosphinx Sovereign Vexing Sphinx Watcher of Hours Windreader Sphinx Witness of Tomorrows

Coalition Victory First, you need to be running for Coalition Victory to be relevant to you