I would generally value the bonus milling at zero or perhaps even a slight negative if it risks helping out my opponent, however, so the base effect must really be strong enough
Set 2 Hole Normal Traps with different names, 1 from your Deck, and 1 from your GY, but banish them when they leave the field
This happy little electric mouse is just ambling down the road on a sunny day, four brightly colored balloons clutched in its mitt, grinning like an idiot, excited at the adventures it's walking towards
Land - Gate Color tag templates(None) Heap Gate : Add
Mountaincycling ( , Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) Creature - Elephant Color tag templates(None) Orcish Siegemaster Trample Other Orcs and Goblins you control have trample