Last updated on May 5, 2026 Palantr of Orthanc | Illustration by Tatiana Veryayskaya Magic is a game where whoever has more resources most likely wins, making card draw one of the most important mechanics in the game
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While other shards chase chaos or cruelty, Bant calmly out-values the table with ramp, protection, and creatures that "just happen" to draw six cards upon entering the battlefield
Stoneforge Mystic The penultimate card of 80, the top two-drop and non-legendary critter and rare is the overpowered Mystic that dominated Standard when legal and still does in Modern and then casual play too
Notably, there are a couple of artifacts that, while not putting extra cards in your hand, let you skim off the top, like The Reality Chip