Deepfathom Echo tosses in some explore triggers to sweeten the deal
For example, card draw (Cunning Rhetoric, Enchantress's Presence) removal (Grasp of Fate, Cast Out) and bodies (Sigil of the Empty Throne, Sandwurm Convergence)
Farseek Farseek is great for mana fixing
Hurkyl need not have been on the battlefield at the time the noncreature spells were cast for the ability to trigger or for the spells to be counted
First we're adding the remaining good Pirates into the deck: Malcolm, Alluring Scoundrel is particularly great here due to filling our graveyard with reanimate targets, Breeches, Eager Pillager is a super efficient bundle of evasion / card advantage / treasure, Forerunner of the Coalition is terrific tutoring, Kitesail Larcenist temporarily shuts off a wide array of things like opposing commanders, Crafty Cutpurse makes token decks (even treasures) cry, and Lightning-Rig Crew is low-key busted with Malcolm, Keen-Eyed Navigator or Francisco, Fowl Marauder since they don't specify combat damage