Without Lands, nobody casts spells, nobody curves out, and the entire game becomes two players muttering about variance for much longer than they should
Myth #3: When Sideboarding with Izzet Phoenix, You Should Always Keep In at Least Two Phyrexian Mana Spells This might seem counterintuitive, given what I just said about keeping cantrips in the deck to maximize Thing in the Ice, but I wholeheartedly disagree with this oft-repeated suggestion that as far as I can tell originated in Eli Kassiss report from Grand Prix Oakland
Daily Joy : Easy access for play or admiration
These types of cards can't do much against board wipes, meaning that a single sweeper can send you back to the drawing board
(They're artifacts with "2, T, Sacrifice this artifact: You gain 3 life.") You choose whether to sacrifice two Foods as Giant Opportunity resolves, not as you cast it