I cant recommend it, and Im not even willing to say its a cool design
Doctor Doom allows Connive to benefit you no matter the outcome: when you discard a land card, each opponent takes 2 damage, and if it's a nonland card, you still place a +1/+1 counter on the creature that Connived
They buy in bulk, pick up mid-value singles, and sometimes purchase entire collections if the price makes sense
When we're doing the Secret Lair executions of this, it really does unlock the team to go wherever they want to go with it
Ive excluded [casthaven]Gemstone Caverns[/casthaven] (which essentially lets you turn being on the draw to being on the play), [casthaven]Urborg, Tomb of Yawgmoth[/casthaven], and [casthaven]Vesuva[/casthaven] since they dont produce multiple mana (but can when combined with lands on this list)