Water type decks are all about manipulating energy, as well as possibly stunning the opponent's pokemon, while utilizing unique secondary strategies for an unpredictable and appropriately fluid offense
ITS LITERALLY A SYNONYM FOR POWER Were some years on from Aether Revolt now years which contained the panics over Ramunap Red, Oko & Uro UG, and the companion rule yet nothing else has seemed to damage Standard as badly as the energy deck meta
The versions which count lands of a specific type can be dependent on your build, but for Swamps and Forests you can rely on Urborg, Tomb of Yawgmoth and Yavimaya, Cradle of Growth
Some of the things I wrote about are still applicable now, but some havent aged as well given the context of the format as it stands today
This card is terrifying as it watches the young Pokemon trainer sleep