Overall, Maractus might not be as powerful as its other retreat locking counterparts, but it is an effective early game card that can give players just enough time to set up their board
Seeing this, and myself being one of the people excitingly tabbing through reveals despite already having pre-orders running into the hundreds in place, Ive realized one thing: no matter how many cards this set encompasses, itll never be enough
Players can still play spells but the player farthest ahead will have to make tough choices and they'll develop as slowly as they would have with a worse start
While some mechanics like BREAK and Level X are incredibly similar, these kinds of card types only stay for a handful of Sets before changing into something else
For more currency consumables, its always worth taking advantage of the battles, even if you only play against A.I