It's been mentioned in conjunction with Grist, the Hunger Tide, which, when exiled with the Cauldron, turns all of your creatures with +1/+1 counters into pseudo-Planeswalkers with Grist's loyalty abilities
Even if theres a good volume of answers in the Cube, Elephant Grass will be the equivalent of multiple Time Walks some of the time, and thats really not acceptable outside of extremely high-power Cubes
Do Well, But Not Perfect: Getting Strange endings which provide the best box office outcomes requires a combination of specific failures and successes
Here are some of these desirable, shiny cards
Pull rates, card quality, and pack contents are determined by the manufacturer and are outside of my control