This Simic card was clearly designed as a casual, value-oriented commander for sea monsters decks, and it hits that note perfectlyat the expense of never doing anything else
Badgermole Cub After Scythecat Cub, I was ready for this smol guy to be deceptively strong, and sure enough, that's exactly what it is
My hope is that getting two triggers will make up for the lack of instant-speed interaction, at least at more casual tables
all have huge impacts on who will win each game
With pretty insane draw capabilities, a ton of tricky ways to work around your opponent by bouncing cards to the hand, granting them reckless, or sending multiple foes to the Inkwell via Spooky Sight, Emerald/Sapphire is a welcome alternative to the more meta-hardened Steel decks that will likely dominate the meta this time around