When that happens, it can be either a common or uncommon extended-art card
With that in mind, it's full of instants and sorceries, and in a multiplayer format like Commander will likely ensure you want to keep at least some mana untapped so you can respond to threats
Dipping into red gets you the aforementioned Stormbind, Gorilla Shaman, and Guerrilla Tactics
If there were fewer, I could maybe maintain a deck for each, but as someone who might play cEDH, Old School, Premodern, Legacy, Modern, Pioneer, Standard, Pauper, and even Vintage, its just too much to keep a tournament ready deck for anything I might want to play
The incidental Scry you get doesnt hurt either Three mana for a stun counter and a +1/+1 counter all on its own would be a card that is pretty close to playable, and the fact this adds a counter to every tap effect definitely makes this intriguing