The main difference that the Lost Zone has is that once a card is placed there, there is no way to get it back because you cant interact with it anymore
I correctly identified that there was too much graveyard hate for Unmarked Grave or Persist to ever be dominant, but Indomitable Creativity and Transmogrify, when used with Hard Evidence and the new Treasure-makers, provide a more hate-proofed route to fetching up fast Archons
Granted, there are far better item search tools in the standard format at the moment (specifically the Inteleon engine), but PokStop is still a fun card in casual play, especially if youre a big fan of Pokmon Go
I didn't even get to infinite combos, but they often start with a free sacrifice outlet and work with many angles

Age-Graced Chapel Arcane Sanctum Ballroom Bleachbone Verge Caves of Koilos Concealed Courtyard Contaminated Landscape Crystal Quarry Deceptive Landscape Desolate Mire Dromar's Cavern Eclipsed Steppe Fetid Heath Fisk Tower Foot Headquarters Forlorn Flats Forsaken Sanctuary Forum of Amity Godless Shrine Goldmire Bridge Great Hall of Starnheim Indatha Triome Insomnia, Crown City Isolated Chapel Misty Palms Oasis Murmuring Bosk Neglected Manor Nomad Outpost Orzhov Basilica Orzhov Guildgate Raffine's Tower Restless Fortress Salt Flats Sandsteppe Citadel Savai Triome Scoured Barrens Scrubland Shadowy Backstreet Shambling Vent Shattered Landscape Shattered Sanctum Shineshadow Snarl Silent Clearing Silverquill Campus Snowfield Sinkhole Starlit Sanctum Sunlit Marsh Tainted Field Temple of Silence The World Tree Tomb of the Dusk Rose Tournament Grounds Turbulent Moor Umbral Expanse Vault of Champions Vault of the Archangel Wizards' School