I went through the file alongside Gavin, Daniel, our art directors, a group of internal subject-matter experts, and my fellow narrative designers and spent months determining the right moment for each card
Mishra drains your opponents of life whenever it attacks equal to the number of attacking creatures
It is evident after watching him play the deck that we play the deck very differently, as I am much more apt to mulligan aggressively and look for powerful openings while he is happier to sit back and play a more reactive game
The one way to break it's cruve-based drawback is to have your turn two play be a ramp spell (like Growth Spiral, Incubation Druid, Paradise Druid) which in turn allows you to play a four-drop on turn three
Introducing FINAL FANTASY card sleeves of Cloud, Sephiroth, and Zack from the FINAL FANTASY VII series