(The deck changed slightly over time, so the following is just a part of it.) 4 Juggernaut 4 Triskelion 4 Su-Chi 4 Cathodion 2 Karn, Silver Golem 1 Phyrexian Colossus 2 Mishra's Helix 4 Icy Manipulator 4 Grim Monolith 4 Voltaic Key 3 Winter Orb 3 Worn Powerstone 1 Candelabra of Tawnos 4 Mishra's Workshop 4 Mishra's Factory 4 Wasteland 2 Blasted Landscape 1 City of Traitors 1 Ancient Tomb 2 Maze of Shadows 2 Stalking Stones Some cards were later affected by rules changes, restricted in Type 1 and banned in Type 1.5, but until then, it was roughly like this
Pokmon details: Espeon, a Psychic-type Pokmon, evolves from Eevee through exposure to a Sun Shard, debuting in the Johto region
Deathtouch At the beginning of your end step, Shadowheart, Cleric of War deals 1 damage to each player
We fall in love with the mechanic that proves a prototype is worth pursuing, only to eventually (and painfully) discard the mechanic once the rest of the game catches up and no longer needs it
For example, if the spell is a sorcery, it can only be cast during that player's main phase while the stack is empty