Unlike the overlap of spree and tiered, where we decided the two mechanics were different enough to both be cool, we felt monologue was far less compelling, ludonarrative resonance of villainous monologues be damned
From turn 4 onwards, the idea is to play both a character and a song in the same turn, whenever possible, to gain value and continue developing your board
This is thanks to the mixture of high-speed creatures that both red and Rakdos have access to, reds burn, and a splash of blacks targeted removal
A card reprinted in multiple sets, or with new art, new card frames, new flavor text all of these are examples of a gameplay design, game balance, or artistic design decision
Its safe to say that excitement is now through the roof for this expansion