Color-intensive cards like Count on Luck, Phyrexian Obliterator, and Phyrexian Vindicator are almost unplayable under normal circumstances, but mono-color commanders give them a place to live
These cards offered unprecedented levels of power and strategic possibilities, making for thrilling and intense battles
Attach it to Marrow-Gnawer and watch it go infinite by itself
The best cards from Zendikar Rising were the cycle of rares like Emeria's Call // Emeria, Shattered Skyclave that all clocked in at seven mana, which generally translated into it defaulting as a land unless you happened to draw it late in a stalled-out game
Mason wants us to evolve our Goldeen into Seaking (recall we had the Seaking card in our initial hand) and then attach a psychic energy card to Seaking, which, when combined with the water energy card we attached to Goldeen in turn one, allows Seaking to use its Waterfall attack