The truth is, you aren't going to have a particular card, like Rings, in most games you play
Being able to take an opponents turn, turn their own resources against them (or the two other players), attack our mutual opponents, and overall set them as far back as possible is a great way to close out games, even if it is a bit rude
Players cant lose life this turn and players cant lose the game or win the game this turn. In essence, it stops anyone losing that turn, and also every creature on the board
It forces the issue at some point, faster than a typical group hug deck
Sarkhan Unbroken A dragon-creating and searching Planeswalker from Tarkir, Sarkhan can smooth out your gameplay and claim victory with his powerful final effect