This also brings up a weird, but nice limitation of being able to cast this only during a very limited time, but you can draw quite a few cards, if you are just ready to discard many of them and lose some life
Commander Legends: Battle for Baldurs Gates two-color themes were mostly built agnostic of the Adventures in the Forgotten Realms themes, but youll see parallels as they both are forming from similar source material
think Ghalta, or the Ur-Dragon
Deveney explained more of the design process, saying: [There are] scenes that just don't happen , and so when we would have conversations like, "Oh yeah, it'd be so awesome to put this scene in there, and then we send it over to Square Enix to get their feedback, and they're like, "Why do you want the scene where they're talking about how much the inn costs?" According to Deveney, the scene Magic 's designers actually wanted was one from Final Fantasy 4 where Rosa tells her friends to stop fighting
As if all of that werent enough, you gain two passive lore each turn just from having this card in play