This way, your opponent cannot activate cards such as Mysterious Triangle, Alien Telepath, or Brainwashing Beam and also can not make use of the 300 attack and defense reductions from A-counters
Their gameplay also appears similar to the "Genex" archetype, with multiple Effect Monsters supporting one key Normal Monster ("Genex Controller" and "PSY-Frame Driver")
The idea of pyromancy, hurling flame like you'd found the right flower in the Mushroom Kingdom, is so alluring that one of the game's first Planeswalkers (Chandra Nalaar) was designed as an embodiment of the concept
Worldslayer This is a clunky way to get rid of lands, as you need to cast an expensive equipment, equip it, and deal damage
The goal behind this archetype, besides simply slamming Ugin and taking over the game when you can, is to prevent your opponent from attacking you while generating tons of card advantage with Mystic Forge