Ghostrick Parade Field Spell Card Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position
While there's no strict order, playing expansions in the order they were released can offer a more cohesive narrative experience
Weakness: Grass (x2) Resistance: none Retreat: 1 Armaldo - Fighting - HP150 Stage 1 - Evolves from Anorith [C] Wild Water Current: 40 damage
That being largely a matter of "these seem interesting, but likely won't see play unless the right deck comes around." There're a few exceptions, which I'll touch on, but to save you, the reader, your sanity by not reading the same line over and over across 20-30 cards, I'm going to talk about them mainly in groups here and now
These cards also make your crewed vehicles into pirates, so they benefit from all the pirates-matter synergies in your deck