Having an Icy Manipulator in play worked much like the dynamics between budding boys and blossoming girls in elementary school
Nobody outside of the upper echelons of WotC has the facts and data to support or refute this claim, though, so in order to support my argument, I'll illustrate with examples from a handful of MTG's game modes
First we're adding the remaining good Pirates into the deck: Malcolm, Alluring Scoundrel is particularly great here due to filling our graveyard with reanimate targets, Breeches, Eager Pillager is a super efficient bundle of evasion / card advantage / treasure, Forerunner of the Coalition is terrific tutoring, Kitesail Larcenist temporarily shuts off a wide array of things like opposing commanders, Crafty Cutpurse makes token decks (even treasures) cry, and Lightning-Rig Crew is low-key busted with Malcolm, Keen-Eyed Navigator or Francisco, Fowl Marauder since they don't specify combat damage
If it's a creature or planeswalker card, put it into your hand
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