Though exiling four cards a turn sounds like a lot of your deck gone, lets do the math: 100 cards, minus the commander, minus your opening seven-card hand, minus four draw steps by the time you cast this, leaves 88 cards in your library
Are you a fan of toxic in Phyrexia: All Will be One
At the other end of the scale is the 7 Ink Aladdin, with a solid 5 Strength and 5 Willpower, as well as 2 points of Lore
It lets you play all the favorites
That's probably not going to be worth most of the time, but it is funny to note that if you have two locations out with a movement cost of 1 and a Map of Treasure Planet on board, you can bounce him back and forth as many times as you want, giving him infinite Strength