The on-death face damage effectively reduces their clock by a turn, so even if your trick only blocks the first attempt to remove the Hero, the combination of extra +1/+1 counters and an extra swing in combat (almost certainly unblocked since they wasted the last turns mana) should bring them low enough to finish off with haste and burn spells
One thing to look ahead to is the arrival of Trainer's Pokmon in 2025, which adds another level of potential synergy to decks
And to make sure our commander both doesn't die and can slip past blockers we're running auras like Unquestioned Authority, Shield of Duty and Reason, Robe of Stars, and Timely Ward
Many are able to dish out huge damage in a single turn, which can fell many foes even if they are at full health
Credit: Wizards of the Coast Rukarumel, Biologist FromTheShire: Rukarumel is kind of addressing a problem that people sometimes think they have that I don't think is actually a problem