Your worst enemies are static effects that give -1/-1 to creatures, but there arent a lot of ways around them other than spending your counterspells and enchantment removal
When it's defeated, exile it, then cast it transformed.) When Invasion of Ulgrotha enters the battlefield, it deals 3 damage to any other target and you gain 3 life
Pair it with cards that give you extra mana during your opponents turns, like Wilderness Reclamation, to really go off
They typically say something along the lines of whenever you draw a card and there are even cards that care about when you draw your second card each turn but those get their own list and you absolutely should read it after this one
Ascendant Evincar Avenger en-Dal Belbe's Portal Blinding Angel Complex Automaton Death Pit Offering Divining Witch Eye of Yawgmoth Flowstone Overseer Flowstone Slide Kill Switch Kor Haven Laccolith Titan Lin Sivvi, Defiant Hero Mana Cache Moggcatcher Murderous Betrayal Oracle's Attendants Overlaid Terrain Pack Hunt Pale Moon Parallax Inhibitor Parallax Nexus Parallax Tide Parallax Wave Predator, Flagship Rath's Edge Rathi Assassin Rhox Rising Waters Rootwater Thief Saproling Burst Saproling Cluster Seahunter Shrieking Mogg Sivvi's Valor Skyshroud Behemoth Skyshroud Poacher Sliptide Serpent Spiritual Asylum Stronghold Gambit Tangle Wire Volrath the Fallen ther Barrier