Balefire Liege, Blinking Spirit, Tradewind Rider, Spirit of the Night, Spirit of the Hearth, Azorius Herald, Bloodghast, Nether Shadow, Nether Spirit, Nether Traitor, Krovikan Horror, Celestial Crusader, all of the Spirit avatars like Demigod of Revenge, Primordial Sage, Dimir Infiltrator, the muse cycle like Windborn Muse and Seedborn Muse, Eternal Dragon, Ghost Council of Orzhova, Guardian of the Guildpact, Swans of Bryn Argoll, Wall of Reverence, Karmic Guide, Midnight Banshee, the Phantom creatures like Phantom Centaur and Phantom Nishoba, the Rusalkas, the Eidolons, both Spirit Guides, Sovereigns of Lost Alara, Spectral Lynx, and, of course, Will-o'-the-Wisp
Youll need some luck to dish out early power and the deck doesnt ramp up very effectively compared to other decks
First up is Space-Time Anomaly, a win condition that might be Control-playable, albeit it has its restrictions
Putting It All Together As I often explain in my Budget Commander articles, every time I build a rough draft of a deck, I make sure I have a certain ratio of mana, interaction, card advantage, etc
7 Laboratory Maniac Thrives On Emptiness Ordinarily, an MTG player will lose the game if they try to draw from an empty deck, and similar rules exist in the Yu-Gi-Oh