destroy that monster on the field, and if you do, Special Summon that other monster from the GY
Now do any of these in whatever order you want: Put Basic Pokmon cards on the Bench (as many as you want)
Number Nine This card single-handedly prompts one of the most intriguing questions a Commander player will have to deal with: "Do I take the damage now, or do I block and make everything worse for me later?" Completely ignoring damage and converting it into +1/+1 counters, this creature has been a headache in Commander pods for years
Charizard G Lv.X (#45, Diamond and Pearl Promos) Stage: Level Up HP: 120 Type: Fire Weakness: Wx2 Resistance: F-20 Power: Call for Power - As often as you like during your turn (before your attack), you may move an Energy attached to 1 of your Pokemon to Charizard G
Unearth only as a sorcery.) If you activate a card's unearth ability but that card is removed from your graveyard before the ability resolves, that unearth ability will do nothing as it resolves