You really need to focus on early drops to make this great, but playing this and following it up with something like Hemosymbic Mite, Spyglass Siren, or even just a kicked Pawpatch Recruit, can dominate the early game
When it does work, it's a thing of beauty, and the opponents never know what they won't be allowed to hit you with
Partner Legendary Creature - Angel Creature (CTRL to add secondary) Discard Outlet Kitsa, Otterball Elite Vigilance Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) : Draw a card, then discard a card
The goal of this deck is to do hit-and-runs on our opponents with our Vehicles while out-valuing the rest of the table with Shorikai and our other powerful support pieces
This can completely skew the way combat flows, be that when you attack, or your opponents decide to block a little too sparingly when someone swings in