Coming down as cheaply as one mana due to Affinity, it can destry a creature from each player, and if you picked one of your own, it gets bigger
I wouldnt go overboard with adding extra ramp either because the curve is quite low and there are plenty one, two and three drops to the point more ramp can kind of feel like a dead draw
In a deck brimming with equipment, Kemba stands as a beacon, multiplying her might and turning each artifact into an army
Without mana ramp, youre restricted to playing one land per turn
These include Urza's Power Plant, Urza's Mine, card Urza's Tower, as well as the newer Urza's Saga, Urza's Workshop, and Urza's Cave