SEVINNE, THE CHRONOCLASM Sevinnes starting stats would hold most creatures back, especially without any sort of enters trigger
In three-plus-color decks, you'll almost never or rarely play all MDFCs and should pick and choose MDFCs from the "always play" category that are most impactful and best support the theme of your deck, rather than just running them all
Edgar, Master Machinist* Tying in with Revival Trance s graveyard strategy, this Edgar lets you gravecast an artifact each of your turns, and can do a decent attack
'Bottom-up' is when we start with a mechanic that we want to bring into the game and then find the best song name or lyric from those highlighted stories to name it
One of the things that fascinated me was the idea of creatures that, when kicked, could let you essentially cast a spell