For example, having a Commander pre-con thats focused on the group hug gameplay style was fascinating
The first time one of these triggers resolves, Standstill will be sacrificed for the full effect
The Energy cards in Esper should help it weather the early assault, too
But, the results would favour token based mechanics, such as morph, manifest or energy counters
Heres the perfect kill: Protection from Everything (Cant be blocked) Double Strike (When you are unblocked, and you will be, deal damage twice!) Frenzy 2 (When you are attacked and unblocked, and you will be, get +2/+0) Infect And you could choose Triple Strike from Three-Headed Goblin instead of double if your group allows a lot of silver-bordered options