Retreat: C Weakness: F Resistance: P ------------------------------------------------------------------------------ Persian C40 - Uncommon Type: Colorless Evolution: Stage 1 Evolution (Evolves from Meowth) Level: 25 HP: 70 CC - Scratch (20) CCC - Pounce (30) Effect: If the Defending Pokemon attacks Persian during your opponent's next turn, any damage done by the attack is reduced by 10 (after applying Weakness and Resistance)
Ive seen complaints that this risk is too big in a game when it only takes three points to win (unlike the physical version of the game where you need six points), but when the card is extra strong and you have the option of switching it out it seems justified, plus you still have that golden window of playing it when your opponent already has two points, at which point the extra risk is nullified
Playing MTG: Duskmourns Archenemy In my particular Archenemy playthrough, we actually had a fourth player against the villain (it wouldnt have been nice to leave a friend out) and I must say I dont think that gave us an advantage at all
10 Desperate Plan (Action) Card Number 222/204, Enchanted The Action card, "Desperate Plan" is a useful one if played as it helps considerably with deck management and card draw
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