All the legends in these decks have a unified goal of working together within their decks theme and its fun building cards like this to have that creative team synergy, whether thats sayinteracting with counters in Final Fantasy X or playing with the graveyard in Final Fantasy VI
While is pretty steep for a 5/3 creature, when it enters, its first chapter destroys target creature a foe controls, its second chapter is the your foe loses the game one, which is obviously awesome, and the third chapter draws you two cards and forces all players to lose two life
For players who love creativity, some commanders offer unique puzzles
A few turns later, I managed to clean house on their side of the board with a combination of instant effects and character challenges, overtaking them for the win
I tended to enjoy the Ruby/Sapphire set better simply because it felt like a more powerful deck